Justice Velocity RPG
What is the velocity of justice? Many say itâs difficult to quantify-- that it even evades common metrics of measurement or full understanding by the rule of law. One thingâs for sure, however: you should be able to gauge it as it comes hurtling towards you. Hands grip steering wheels as rubber grips concrete. Seedy underbellies trade bullets with the law and set moral shades of gray ablaze. Napalm and nitrous are as indispensable as your ability to hack or maneuver cold machinery.
Justice VelocityÂ is an action movie themed tabletop role-playing game for 3+ players.
Inspired by action movies like theÂ Fast & FuriousÂ franchise,Â Rush Hour, orÂ Bad BoysÂ and anime likeÂ Initial D,Â Justice VelocityÂ puts you in the driverâs seat. Itâs an exercise in collaborative storytelling that puts the stakes of a race or the fate of deadly computer viruses up to your playersâ skills, abilities, and the roll of the dice.Â It's a fast-paced 2d6 system that's light on the rules, and high on octane.Â With quick and easy character design,Â Justice VelocityÂ invites tabletop newcomers and veterans alike to leap quickly into the action movie universe. The core book covers Character Creation, Vehicle Rules, Abilities, Items & Equipment, an Adventure Synopsis, and more!
"Who wouldn't want to be an action hero? The pecs. The cars. The explosions."Â - Tabletop Gaming News
Justice VelocityÂ is a game of heists, hijinks, espionage, and fast cars. The game's mechanics encourage players to push situations into overdrive with High Octane Mode and spend Juice Points on triggering wild abilities. There are also a variety of rules for conducting high speed chases, street races, and vehicular combat so that you can always keep the action rolling:
The book also walks you through the character creation process by introducing you to archetypes essential to any action movie story:
Justice VelocityÂ gives you and your players as many tools as possible to live out your action movie dreams. There are 20 pieces of unique art (and a cover) designed by Anders Karlsson, layout design by Nathan Paoletta, and 20,000+ words from Clipper Arnold which lay the groundwork for 42 Items/Equipment, 24 Skills, 21 Vehicle Upgrades, 16 Abilities, Â and 7 Archetypes--all in one book.
Most Justice Velocity games will presumably take place in present-day settings. They involve street racers, clashes with the law, and staying on the edge. That being said, Justice Velocity is relatively adaptable. It could be a game about local teenagers racing down the mountain or cops chasing down bad guys. It could be about an '80s undercover narcotics division in Miami or it could be about futuristic cyberpunk motorcycle gangs.
Thereâs something exhilarating about sending Hot Wheels down a track into their doom. Thereâs something thrilling about unnecessary explosions. Thereâs something amazing about seeing whether or not a car can jump over the opening of a live volcano. Justice Velocity is an unapologetic, adrenaline-fueled romp which delves into the nature of exergy and machine fetishism. It pushes physics, bodies, and systems to their limits. When justice calls, sometimes itâs the gruff, meat-headed, cargo-pants-donning voice of utilitarianism that picks up the phone. This is a foray into that universe... one in which steel, muscle, and ingenuity can prevail and save the world from certain peril.