The Entire Cold War in 10 minutes!
In 1947, the superpowers of the United States of America and the Soviet Union began a new sort of conflict, a struggle in the twilight of World War II. This war centered on the increasing development of nuclear weapons, and as the years passed it seemed like the war would never end. But no one wants to play a card game for decades. So you hold in your hands the abridged version of the Cold War—less of a twilight struggle, and more of a Twilight Squabble.
Players struggle in an effort to swing the Balance of Power to their favor and win the Space Race. With cunning card play and a bit of bluffing can you end the Cold War in your favor without triggering Mutually Assured Destruction?
• fast paced (10 minutes) 2-players game.
• great tension in the race to victory.
• additional Event cards included for experienced players and added replay value.
• 47 cards
• 9 wooden cubes
• 1 rulebook